The Elk Show is one eccentric guy making really unique and crazy game dev video games!

The Elk show is a raw glimpse into indie game development.
He’s a master of Fragmotion, deleD and Coopercube & Esenthel game engines.
His videos are an entertaining mix of tutorial, funny banter and full of personality!

The Elk Show playlist.

He’s up and coming title Exciled Dimensions,is a larger, group effort using the tech advanced Esenthel game engine.
It is a Free To Play, online Role-Playing game with the beta release due soon.

The graphics are really psychedelic!

Click here for more info on Exciled Dimensions

Follow him https://twitter.com/elksterkei
The Elk’s homepage www.kurschnerent.com
Check out The Elk’s other games on the IndieDB page.

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Developing for Mad Catz’s Mojo microconsole?
Just add controller support!

Mad Catz’s have announced it’s pre-order for it’s microconsole.
Available in Decemeber at $250USD ( was $350AUD now $300AUD )

It’s expensive but not when you look at the hardware, it’s well worth the money:

MCB60211_mojo_console_00_md.jpg
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Shade 3D for Unity!
A free Blender alternative for FBX & Y-Up users!


Update: 5th Feb 2014 added a Shade3D tutorial: 3D Modeling, Bone, Skin and Animating.

Game assets are a very important part of any game development!
The easier you can make it the better right?
Well, that means good modeling features and a scriptable pipeline/workflow!
Shade 3D for Unity, has these and does the basics very well and for free!

Why is FBX important?
FBX has been a GameDev industry standard since Maya/AutoDesk bought it and developed it further.
The format includes everything! simple (relatively) and the SDK is free.
Unfortunately for Blender users, the FBX exporter isn’t 100% and some game engines (like gameplay3D) have tight coupling to FBX.

racer.jpg
Above is a screen shot of the racer demo from gameplay3D, it’s has 631 objects (117K polygons!).
Click the image to see it larger.
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